![]() Other aesthetic aspects were added to the game itself, such as an Anime- style Opening and various video scenes (for the "Valhalla War" scenes). Also in this version of the game there are new secondary adventures that had not previously appeared in the Snes version. Another addition to the game is that in this version the scenery of the scenarios (both in battle and in a town or the map) was in 3-D. Īnother feature of the Playstation adaptation was that the Sprite (or image) of the characters was different from the Snes version, as now the image of the characters was more attached to the artwork of the game. Among some of the improvements in the Gameplay is the inclusion of Suzu Fujibayashi as a playable character, the inclusion of Techs for Chester, the replacement of Arche's Death Spells with offensive magics, and a new form for the character of Dhaos very similar to that of Mithos Yggdrassil from Tales of Symphonia. ![]() The adaptation uses a game engine similar to that of Tales of Destiny, which helped the game benefit from the improvements and refinements that the game engine could offer. The most important modification with respect to the Famicom version is the change of voices in the characters since the seiyus had to modify their voice registers so that their voices agreed with the new appearance of the characters (more attached to the artwork of the game), Due to those reasons the actors Junko Iwao, and Kentarou Itou replaced Satomi Koorogi, and Takeshi Kusao as Mint Adnade and Chester Barklight respectively. In this version Namco rewrote the dialogue of the game.
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